About Me

Hello!

My name is Blake Greenlaw and I am a Portland, Maine based 3D artist.  I received my Bachelors in Fine Arts from Maine College of Art & Design with a focus of Animation and Game Art in 2025. I am experienced in Blender, Adobe Creative Cloud (Photoshop, Illustrator, premiere, and Substance Painter) and Unreal Engine 5. I mainly work with realism and hard surface asset modeling but I am able to work in low poly and stylized designs. I am a creative problem solver and a hard worker who is used to a high volume, fast paced environment thanks to my many years in the restaurant industry. I enjoy open world narrative shooters, reading, and baking in my spare time. My favorite movies are The Spider-verse Trilogy. I have hopes to someday work at Sony Pictures Animations or DreamWorks Animation as a 3D Environment artist!

Open to Work!

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Contact Me!

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Open to Work! ◈◈ Contact Me! ◈◈

Contact Me

Interested in my work? Have any questions for me?

You can reach me at:
Blakeegreenlaw@gmail.com

@TheCandymaker_ on Instagram, Twitter and Discord

Resume

Other Work Experience 

Eventide Oyster Company Chef de Parte 

Portland, ME | August 2021 - Present 

- Prepare various dishes at a James Beard Award-winning seafood restaurant in a high-traffic tourist area - Assist in training new kitchen staff on preparation techniques and safety protocols 

- Monitor and taste dishes to ensure consistent flavor profiles and cooking techniques 

The River House Server, Expediter, Hostess 

Portsmouth, NH | March 2019- March 2020, June 2020 - August 2021 

- Progressed from front- to back-of-house in a large, high-volume restaurant; collaborated with team members to deliver exceptional customer service with a positive attitude 

-Responsible for creating and managing waitlists and reservations to minimize wait times -Maintained cleanliness and organization of stations, ensuring proper storage of ingredients 

Relevant Work Experience 

Creepy Too Cute Interactive Exhibit 3D Environment Designer 

October 2024 - November 2024 

  • Contracted with Sputnik Animation to design an interactive Halloween exhibit for the Portland Children’s Museum 

  • Designed an underground environment that was home to a variety of native Maine animals 

Fort Gorges Virtual Mobile Tour (In Progress) 3D Asset Designer 

January 2024 - May 2024 

  • Collaborated with team to develop a virtual tour for a historic military site run by the non-profit group Friends of Fort Gorges in Portland, Maine 

  • Engaged in the prototyping process to meet client needs so the project can launch in 2025

  •  Designed block out of the fort and created multiple low-poly assets

Technical Skills

  • Use of Blender for 3D modeling, including UV mapping, sculpting, and rigging 

  • Knowledgeable in industry-standard workflows and techniques for game development and animation

  • Skilled in Adobe Creative Cloud 

  • Knowledgeable in environment design with Unreal Engine 5 

  • Comfortable with both MacOS and Windows systems

Other Skills

  •  Strong ability to prioritize tasks and work efficiently in fast-paced environments

  • Effective communication and teamwork skills 

  • Adaptable to rapidly changing elements 

  • Project coordination experience 

  • Advanced digital literacy with proficiency in various platforms and online communities

  • Strong analytical and creative problem-solving skills 

Education

Maine College of Art & Design

May 2025- Bachelor of Fine Arts in Animation & Game Design

Open to Work!

◈◈

Contact Me!

◈◈

Open to Work! ◈◈ Contact Me! ◈◈